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	<title>GadgetNewsBlog &#187; iPhone Apps</title>
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	<link>http://www.gadgetnewsblog.info</link>
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		<title>Sooshi &#8211; Social Sushi Still Too Raw</title>
		<link>http://www.gadgetnewsblog.info/2009/10/11/sooshi-social-sushi-still-too-raw/</link>
		<comments>http://www.gadgetnewsblog.info/2009/10/11/sooshi-social-sushi-still-too-raw/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 03:48:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/23/sooshi-social-sushi-still-too-raw/</guid>
		<description><![CDATA[A number of apps are trying to get in on the social networking experience made popular by the likes of Facebook and Twitter. Sooshi &#8211; Social Sushi tries to supplement your other online identities by creating a real-time network with users you can interact with in real-time through your iPhone.
Much like Buddy, Sooshi gives you [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-21613" title="sooshi" src="http://www.appcraver.com/wp-content/uploads/2009/07/sooshi-200x300.jpg" alt="sooshi-iPhone" width="200" height="300" />A number of apps are trying to get in on the social networking experience made popular by the likes of Facebook and Twitter. <strong><a href="http://click.linksynergy.com/fs-bin/stat?id=saW0nB/fQ6o&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D305714327%2526mt%253D8%2526uo%253D6%2526partnerId%253D30">Sooshi &#8211; Social Sushi</a></strong> tries to supplement your other online identities by creating a real-time network with users you can interact with in real-time through your iPhone.</p>
<p>Much like <a href="http://www.appcraver.com/buddy/">Buddy</a>, Sooshi gives you some ways to meet people online, though just like your average Craig’s List relationship quality pickings are slim and unlikely to lead to any long-term friendships.</p>
<p>One good feature found in Sooshi that  many other social media apps lack is the ability to sign up for a profile directly inside the app — many force you on to the web to create an account.</p>
<p>Once you do this you can connect your existing social networking profiles and other links such as your web site or blog to your Sooshi account. This makes your profile a bit more complete and transparent to those who may check you out in the Sooshi community.<span id="more-168"></span></p>
<p>Using Sooshi consists of mainly trolling through the list of users and trying to strike up a conversation. You can send direct messages, update your status, or check in on the profiles of other users. One annoying feature was that Sooshi forces the users to have GPS enabled. Sure it makes for a convenient way to tag your location and find other users, but the battery drain is quite significant. That is of course if you plan to make use of Sooshi. What you are likely to find is many users who pass along “whatups” to each other or, surprisingly, complain about the app itself.</p>
<p>Apps like Buddy and Sooshi are trying to supplement what Twitter, Facebooks and others have launched with social networking. But the experience just isn’t that satisfying. It lacks the connection that some of the more well-established networks have.</p>
<ul>
<li>rating: 6/10</li>
<li>price: Free</li>
<li>app_name: Sooshi &#8211; Social Sushi</li>
</ul>
<p><img src="http://feeds.feedburner.com/~r/appcraver/LYEp/~4/hnNOEY8VJcs" alt="" width="1" height="1" /></p>
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		<title>Fluid 2 is Meditation in Motion</title>
		<link>http://www.gadgetnewsblog.info/2009/10/11/fluid-2-is-meditation-in-motion/</link>
		<comments>http://www.gadgetnewsblog.info/2009/10/11/fluid-2-is-meditation-in-motion/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 03:48:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/23/fluid-2-is-meditation-in-motion/</guid>
		<description><![CDATA[There are so many apps now that do so little.  Fluid 2 is one of those Zen apps whose motto could be “don’t just do something, sit there.”
Fluid 2, a ninety-nine cent version of the free Fluid from Fabien Sanglard, allows you to do more than tap the screen and watch the waves ripple [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-21503" title="fluid_2" src="http://www.appcraver.com/wp-content/uploads/2009/07/fluid_2.jpg" alt="fluid 2 iphone" width="320" height="213" />There are so many apps now that do so little.  <a href="http://click.linksynergy.com/fs-bin/stat?id=saW0nB/fQ6o&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D317959717%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"><strong>Fluid 2</strong></a> is one of those Zen apps whose motto could be “don’t just do something, sit there.”</p>
<p>Fluid 2, a ninety-nine cent version of the free Fluid from <a href="http://fabiensanglard.net/fluide/" target="_blank">Fabien Sanglard</a>, allows you to do more than tap the screen and watch the waves ripple across the water.  With Fluid 2, you can also toss a coin to make a wish, upload your own background from your photo album, listen to ambient music and change the color of the water.</p>
<p>Still, <em>Fluid 2</em> is a do-nothing app.  With so many apps-without-purpose competing for recognition, Fluid 2 does not stand out.  <a href="http://www.appcraver.com/koi-pond-zen-bliss/">Koi Pond</a>, one of the original apps in this category, is more engaging.<span id="more-167"></span></p>
<p>Many of the earlier apps in the entertainment category got the attention they did because of the way they demonstrated the multi-touch and accelerometer capabilities of the iPhone.  Now that over one billion apps have been downloaded from the app store, we all know how cool the iPhone is and what it is capable of.  Fluid 2’s user interface is old news.</p>
<p>That said, Fluid 2 is a cool app.  It is fun to drop coins in the water and watch the ripples for a few minutes, while listening to relaxing music.  I would describe Fluid 2 as meditation in motion.  But Fluid 2 is not keeping my attention any more than Fluid.  Unless you have nothing else to do, download the original Fluid and save a dollar.  If you already have Fluid and are eager for more user options, then <strong>Fluid 2 </strong>is worth spending your money on.</p>
<ul>
<li>app_name: Fluid 2</li>
<li>rating: 6/10</li>
<li>price: $0.99</li>
</ul>
<p><img src="http://feeds.feedburner.com/~r/appcraver/LYEp/~4/R-yb5lgiY3U" alt="" width="1" height="1" /></p>
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		<title>My Brute Online Extends Its Fan Base to the iPhone and iPod touch</title>
		<link>http://www.gadgetnewsblog.info/2009/10/10/my-brute-online-extends-its-fan-base-to-the-iphone-and-ipod-touch/</link>
		<comments>http://www.gadgetnewsblog.info/2009/10/10/my-brute-online-extends-its-fan-base-to-the-iphone-and-ipod-touch/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 03:48:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/23/my-brute-online-extends-its-fan-base-to-the-iphone-and-ipod-touch/</guid>
		<description><![CDATA[ My Brute for the iPhone and iPod touch is derived from the online game of the same name, which has more followers than the lead lemming in the annual migration of the little critters over cliffs and into the seas below.
My Brute for the iPhone and iPod touch “is a crazy, off-the-wall game of [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a rel="lightbox[21623]" href="http://www.appcraver.com/wp-content/uploads/2009/07/mybrutebulkypixiphone.jpg"><img class="alignleft" style="border-right: 0px; border-top: 0px; display: inline; border-left: 0px; border-bottom: 0px" title="my-brute-bulky-pix-iphone" src="http://www.appcraver.com/wp-content/uploads/2009/07/mybrutebulkypixiphone-thumb.jpg" border="0" alt="my-brute-bulky-pix-iphone" width="244" height="164" /></a><a href="http://click.linksynergy.com/fs-bin/stat?id=saW0nB/fQ6o&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D317816823%2526mt%253D8%2526uo%253D6%2526partnerId%253D30"> My Brute</a></strong> for the iPhone and iPod touch is derived from the online game of the same name, which has more followers than the lead lemming in the annual migration of the little critters over cliffs and into the seas below.</p>
<p><em>My Brute</em> for the iPhone and iPod touch “is a crazy, off-the-wall game of combat that gives you the chance to challenge fighters from all over the world,” according to Bulkypix, developers of My Brute.</p>
<p>Yep, it’s one of those “create your own character or Brute, give it a personality and go around chopping, hacking, kicking and ideally, turning your enemies into dust and ashes..</p>
<p>Evidently the <a href="http://www.mybrute.com">MyBrute</a> site attracts more than 1.7 million visitors a day, who have created more than 70 million “brutes” or warriors.<span id="more-166"></span></p>
<p>Take on your opponent, virtual or real, anywhere around the world. With each challenge, as you gain experience, boost your confidence and unlock mad skillz, you’ll be able to dispatch them faster and faster. You can unlock and use more than 70 skills and weapons, so you can be kung fu fighting like a mad man or woman for quite some time.</p>
<p><em>My Brute</em> lets you create up to 8 brutes and fight up to five opponents each day. You can also open your own dojo, become a master ,and invite other pupils to sit at your feet like grasshoppers and learn the techniques they’ll need to be successful warriors. You start the game with three brutes and as you get more pupils to join your dojo, you can create up to eight characters with additional powers. In that way, it’s like a Ponzi scheme.</p>
<p>You can also issue challenges to friend and foes on Facebook.</p>
<p>This is a terrific-looking game. The graphics are superb and the if you like, you can listen to your iPod while you’re throwing blows, kicking and pummeling your enemies into submission.</p>
<p>However, I just gotta say: I don’t understand the attraction of <strong>My Brute</strong>. Your friends must also purchase the $4.99 title if you want to invite them to become pupils and to fight head-to-head. You don’t actually fight – the action is done automatically. It’s just wasn’t engaging enough to keep me occupied for long.</p>
<ul>
<li>app_name: My Brute</li>
<li>price: $4.99</li>
<li>rating: 7/10</li>
</ul>
<p><img src="http://feeds.feedburner.com/~r/appcraver/LYEp/~4/9EtWOVYhO-8" alt="" width="1" height="1" /></p>
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		<title>The iPhone Story</title>
		<link>http://www.gadgetnewsblog.info/2009/10/10/the-iphone-story/</link>
		<comments>http://www.gadgetnewsblog.info/2009/10/10/the-iphone-story/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 12:45:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/23/the-iphone-story/</guid>
		<description><![CDATA[In 2002, shortly after the first iPod was released, Jobs started thinking about developing a phone. Consumers would prefer just one device instead of mobile phone, player and Palm. To protect his new product line, Jobs knew he would eventually need to venture into the wireless world.
In 2003, consumers had flocked to the Palm Treo [...]]]></description>
			<content:encoded><![CDATA[<p><strong>In 2002,</strong> shortly after the first iPod was released, Jobs started thinking about developing a phone. Consumers would prefer just one device instead of mobile phone, player and Palm. To protect his new product line, Jobs knew he would eventually need to venture into the wireless world.</p>
<p><strong>In 2003,</strong> consumers had flocked to the Palm Treo 600, which merged a phone, PDA, and BlackBerry into one slick package. That proved there was demand for a so-called convergence device, but it also raised the bar for Apple&#8217;s engineers.<br />
<span id="more-163"></span><br />
<strong>By 2004</strong> Apple&#8217;s iPod business had become more important, and more vulnerable, than ever. The iPod accounted for 16 percent of company revenue, but with 3G phones gaining popularity, Wi-Fi phones coming soon, the price of storage plummeting, and rival music stores proliferating, its long-term position as the dominant music device seemed at risk.</p>
<p><strong>Summer 2004,</strong> while Jobs publicly denied he would build an Apple phone, in an effort to bypass the carriers, he approached Motorola. When the first prototypes showed up at the end of 2004, there was a major problem: The gadget itself was ugly.</p>
<p><strong>February 2005,</strong> Even as the ROKR went into production, Jobs got together with Cingular executives to discuss a Motorola-free partnership. Jobs delivered a three-part message to Cingular: Apple had the technology to build something truly revolutionary, &#8220;light-years ahead of anything else.&#8221; Apple was prepared to consider an exclusive arrangement to get that deal done.</p>
<p><strong>September 2005,</strong> Jobs unveiled the ROKR, describing it as &#8220;an iPod shuffle on your phone.&#8221;  Consumers hated it.</p>
<p>Around Thanksgiving of 2005, eight months before a final agreement with Cingular was signed, Jobs tasked about 200 of Apple&#8217;s top engineers with creating the iPhone. Internally, the project was known as P2, short for Purple 2 (the abandoned iPod phone was called Purple 1).</p>
<p><strong>Fall of 2006</strong> &#8212; Prototype is still a disaster. It is not just buggy, it does not work. The phone drops calls constantly, the battery stops charging before it is full, data and applications routinely become corrupted and unusable. The list of problems seems endless.  Steve Jobs is upset: &#8220;We don&#8217;t have a product yet.&#8221;</p>
<p>After a year and a half of secret meetings, Jobs negotiated terms with the wireless division of AT&amp;T (Cingular at the time) to be the iPhone&#8217;s carrier. In return for five years of exclusivity, roughly 10 percent of iPhone sales in AT&amp;T stores, and a thin slice of Apple&#8217;s iTunes revenue, AT&amp;T had granted Jobs unprecedented power. Unique revenue-sharing arrangement was put in place with Apple share of $10 a month from every iPhone customer&#8217;s AT&amp;T bill. Apple retained complete control over the design, manufacturing, and marketing of the iPhone.</p>
<p><strong>Mid-December 2006,</strong> Jobs met Cingular boss Stan Sigman in Las Vegas. He showed off the iPhone&#8217;s brilliant screen, its powerful Web browser, its engaging user interface. Sigman, called the iPhone &#8220;the best device I have ever seen.&#8221;</p>
<p style="margin: 0px; text-align: justify; color: #666666;">
<p style="margin: 0px; text-align: justify; color: #666666;"><img class="aligncenter" title="jobs and iphone" src="http://iphoneapplicationlist.com/wp-content/uploads/2009/07/jobs_and_iphone.png" alt="" width="475" height="346" /></p>
<p><strong>January 2007,</strong> Jobs announced the iPhone at Macworld.</p>
<p><strong>June 29, 2007,</strong> the iPhone went on sale. It is arguably Apple&#8217;s most profitable device. The company nets an estimated $80 for every $399 iPhone it sells, and that&#8217;s not counting the $240 it makes from every two-year AT&amp;T contract an iPhone customer signs. Meanwhile, about 40 percent of iPhone buyers are new customers of AT&amp;T&#8217;s.</p>
<p>According to analysts Apple spent roughly $150 million building the iPhone.</p>
<p style="margin: 0px; text-align: justify; color: #666666;">
<p style="margin: 0px; text-align: justify; color: #666666;"><img class="aligncenter" title="iphone1g" src="http://iphoneapplicationlist.com/wp-content/uploads/2009/07/iphone1g.jpg" alt="" width="600" height="350" /></p>
<p style="margin: 0px; text-align: justify; color: #666666;">
<p style="margin-top: 0px; margin-bottom: 0px;"><strong>Jan 2008,</strong> According to Apple it is sold 3.71 million iPhones in 2007.</p>
<p><strong>February 2008,</strong> iPhone SDK released to developers starting a new era of mobile applications.</p>
<p><strong>July 2008,</strong> iPhone 3G is launched, but what is most important Apple AppStore opened its download resources to the consumers, turning instantly mobile applications industry from multi-million dollar to multi-billion dollar industry.</p>
<p><strong>Jan 2009,</strong> 13.7 million of iPhones sold in 2008 beating Apple estimates by 3.7 million.</p>
<p><strong>Mar 2009,</strong> Apple sold a total of 17 millions of iPhones since launch. Apple developer programm boasts 50,000 members, while the number of applications available via the company&#8217;s App Store now exceeds 25,000. There have been 800 million total downloads on the App Store so far, Apple said and 2009 AppStore revenue estimate is close to $1 billion.</p>
<p><strong>June 2009,</strong> iPhone 3Gs launched with video recording support and many more other updates. Faster, better, still the same form-factor. More than 1 million iPhone 3G S smartphones have sold in the three days since the new model hit the stores</p>
<p>There was a huge iPhone impact on the structure of the mobile phone industry. Carriers are learning that the right phone — even a pricey one — can win customers and bring in revenue. In the pursuit of an Apple-like contract, every manufacturer is racing to create a phone that consumers will love, instead of one that the carriers approve of.</p>
<p>The iPhone cracked open the carrier-centric structure of the wireless industry and unlocked a host of benefits for consumers, developers, manufacturers — and potentially the carriers themselves. Consumers get an easy-to-use handheld computer.</p>
<p>Application developers gained new opportunities as the wireless carriers begin to abandon their walled-garden approach to snaring consumers.</p>
<p>iPhone story does not end here. To be continued&#8230;</p>
<p style="margin-top: 0px; margin-bottom: 0px;">
<p style="margin-top: 0px; margin-bottom: 0px;">This <a href="http://iphoneapplicationlist.com/2009/07/22/bubblyz/">article</a> was published by <a href="http://iphoneapplicationlist.com/">iphoneapplicationlist.com</a></p>
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		<title>Bubblyz</title>
		<link>http://www.gadgetnewsblog.info/2009/10/09/bubblyz/</link>
		<comments>http://www.gadgetnewsblog.info/2009/10/09/bubblyz/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 12:45:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/23/bubblyz/</guid>
		<description><![CDATA[There\&#8217;s something delightfully simple about the bubble shooter genre &#8211; no convoluted plot to learn, no complicated controls, no statistics to keep in mind, you can even get away with slow reflexes. There\&#8217;s just the simplicity of firing up bubbles to make combinations of three or more of the same colour. And they pop! Clear [...]]]></description>
			<content:encoded><![CDATA[<p>There\&#8217;s something delightfully simple about the bubble shooter genre &#8211; no convoluted plot to learn, no complicated controls, no statistics to keep in mind, you can even get away with slow reflexes. There\&#8217;s just the simplicity of firing up bubbles to make combinations of three or more of the same colour. And they pop! Clear a level and you get some more. And more. And so on, to while away a short or lengthy hiatus in your life.<br />
<img src="http://iphoneapplicationlist.com/wp-content/uploads/2009/07/bubblez2.PNG" alt="bubblez2.PNG" />Bubblyz won&#8217;t make any jaws drop but it&#8217;s a solidly implemented game. By default, you angle your &#8216;bubble gun&#8217; using an on-screen touch control, but you can set it to use the accelerometer instead if you really want to. There&#8217;s even a &#8216;Reverse tilt&#8217; option for those of you who think that the playing field should be tilting rather than the bubble gun, and you can fiddle with the &#8216;Tilt sensitivity&#8217; if needed. I stuck solidly with the on-screen control though, and had no problems. Left handers should note that you&#8217;ve been thought of too, with an option to switch the Fire button to the left hand side of the screen.<img src="http://iphoneapplicationlist.com/wp-content/uploads/2009/07/bubblez1.PNG" alt="bubblez1.PNG" />In addition to matching up bubble colour combinations, there are special bubbles, e.g. bomb bubbles that burst a handful of whichever colour they come into contact with, or row creation bubbles that turn every bubble on the contact row the same colour, making them easier to get rid of. Together with the advancing ceiling, which gets lower by one &#8216;notch&#8217; every time the right-hand-side timer bar fills up, these extra elements spice up gameplay nicely and stop things getting boring.Maybe I&#8217;m a little colour blind, but there is one big annoyance in Bubblyz &#8211; the creators have used several bubble colour pairs that are just too close to each other &#8211; the dark blue/purple ones in particular are VERY hard to distinguish in the heat of the action and I constantly sent the wrong bubble up to join the wrong pair. This can be easily fixed in an update, hopefully. Or maybe I just need new glasses?This glitch notwithstanding, Bubblyz is a lovely little game and great for long journeys, either for you or your kids. There&#8217;s a cute stereo music soundtrack, but this can thankfully be turned off, to avoid driving your travelling companions mad!<br />
This <a href="http://iphoneapplicationlist.com/2009/07/22/bubblyz/">article</a> was published by <a href="http://iphoneapplicationlist.com/">iphoneapplicationlist.com</a></p>
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		<title>Letrix combines Boggle, Tetris for frustrating fun</title>
		<link>http://www.gadgetnewsblog.info/2009/07/22/letrix-combines-boggle-tetris-for-frustrating-fun/</link>
		<comments>http://www.gadgetnewsblog.info/2009/07/22/letrix-combines-boggle-tetris-for-frustrating-fun/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 12:15:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/22/letrix-combines-boggle-tetris-for-frustrating-fun/</guid>
		<description><![CDATA[For a game with such simple instructions, Letrix is surprisingly difficult. Letrix is a word puzzle where you build words similar to Boggle or Scrabble using letters that drop down the screen like in Tetris. Once you’ve created a word, the tiles disappear. If your stack of letters gets too tall, then it’s game over.
Sounds [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-21755" title="letrix-iphone-app" src="http://www.appcraver.com/wp-content/uploads/2009/07/letrix-iphone-app-208x300.jpg" alt="letrix-iphone-app" width="208" height="300" />For a game with such simple instructions, <strong><a href="http://click.linksynergy.com/fs-bin/stat?id=saW0nB/fQ6o&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D316797517%2526mt%253D8%2526uo%253D6%2526partnerId%253D30">Letrix</a></strong> is surprisingly difficult. Letrix is a word puzzle where you build words similar to Boggle or Scrabble using letters that drop down the screen like in Tetris. Once you’ve created a word, the tiles disappear. If your stack of letters gets too tall, then it’s game over.</p>
<p>Sounds easy, right? I’ve played a game or two of Scrabble in my day so I felt ready to take on the Letrix challenge.</p>
<p>You can move tiles left or right as they slide down the screen. Once a tile lands in a stack, you can still move it up, down or side to side as long as it stays within it’s row. However, with a steady stream on falling tiles, I found it difficult to concentrate on creating words.</p>
<p>There are just a few options for <em>Letrix</em>. Sound effects, basically the staccato clip of tiles falling into place, can be on or off. Disappointingly, you can’t listen to your own tunes while playing. There’s also a high score leaderboard, but I was never asked to enter my name. It seems to track scores only by date and level, not by name so you can’t compare your score to another player.</p>
<p>If you enjoy word games, then Letrix has the potential to be fun. (Heck for folks with a quicker response time it might already be fun!) But I would appreciate an update that makes it easier for new users to get started. I’d like a “cheat” — maybe shake to clear all the tiles or an unlimited play option that dissolves stacks instead of ending the game. I say this because I genuinely like playing Letrix, but getting up to speed is frustrating.</p>
<p>If you’re not sure if you’re ready for the Letrix challenge, you can start off with the <a href="http://click.linksynergy.com/fs-bin/stat?id=saW0nB/fQ6o&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D318734030%2526mt%253D8%2526uo%253D6%2526partnerId%253D30">free version</a>. If you’re ready to man up, then get <a href="http://click.linksynergy.com/fs-bin/stat?id=saW0nB/fQ6o&amp;offerid=146261&amp;type=3&amp;subid=0&amp;tmpid=1826&amp;RD_PARM1=http%253A%252F%252Fitunes.apple.com%252FWebObjects%252FMZStore.woa%252Fwa%252FviewSoftware%253Fid%253D316797517%2526mt%253D8%2526uo%253D6%2526partnerId%253D30">Letrix Classic</a> and you’ll get two play modes.</p>
<ul>
<li>price: $1.99</li>
<li>rating: 6/10</li>
<li>app_name: Letrix Classic</li>
</ul>
<p><img src="http://feeds.feedburner.com/~r/appcraver/LYEp/~4/8cZ5kReFf30" alt="" width="1" height="1" /></p>
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		<title>Wise Guide Wrigley Field Takes You Out to the Ball Game the Right Way</title>
		<link>http://www.gadgetnewsblog.info/2009/07/22/wise-guide-wrigley-field-takes-you-out-to-the-ball-game-the-right-way/</link>
		<comments>http://www.gadgetnewsblog.info/2009/07/22/wise-guide-wrigley-field-takes-you-out-to-the-ball-game-the-right-way/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 12:15:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/22/wise-guide-wrigley-field-takes-you-out-to-the-ball-game-the-right-way/</guid>
		<description><![CDATA[The makers of the Wise Guide Fan Navigator series and the companion site WiseGuidesOnline.com, are expanding the fandemonium by bringing more fan trivia and “locals only” tidbits to MLB stadiums nationwide. … starting with Wrigley Field.
Wise Guide Wrigley Field is a take-along app for any one visiting the Cubs home stadium in Chicago, which isn’t [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-21751" title="wrigley-field-iphonep-app" src="http://www.appcraver.com/wp-content/uploads/2009/07/wrigley-field-iphonep-app-208x300.jpg" alt="wrigley-field-iphonep-app" width="208" height="300" />The makers of the Wise Guide Fan Navigator series and the companion site <a href="http://www.wiseguidesonline.com/" target="_blank">WiseGuidesOnline.com</a>, are expanding the fandemonium by bringing more fan trivia and “locals only” tidbits to MLB stadiums nationwide. … starting with Wrigley Field.</p>
<p><strong>Wise Guide Wrigley Field</strong> is a take-along app for any one visiting the Cubs home stadium in Chicago, which isn’t to say that home-viewers won’t enjoy it as well. The guide includes three sections — tips, trivia, eat &amp; drink — and is great for pre-game entertainment or keeping antsy kids occupied if the games goes into extra innings.</p>
<p>The tips section is a general guide to Wrigley Field where users will find information about Harry Carey (and his statue), the source of the curse of the cubs (and what they’ve tried doing to end the curse), bathroom tips, where to wait for autographs and more. There are more than 40 tidbits in all.</p>
<p>The WG Wrigley Field trivia section is actually more of a quiz game with multiple choice answers. You can keep guessing until you get the answer right, which is a nice touch as are the cheering fans. However, there’s no way to turn down the fans without turning down your device, so don’t plan on sneaking in a quick Wrigley Field trivia quiz during Monday morning’s boring meeting.</p>
<p>The last section of the Wrigley Field iPhone app is Eat &amp; Drink and it goes beyond The Friendly Confines. This section includes cafes, diners and bars in and around Wrigley Field. So you’re covered regardless of whether you want to eat before the game, after the game or throughout the game.</p>
<p>The nice thing about <em>Wise Guide Wrigley Field</em>, besides the graphics and general ease-of-use, is that it’s not just a quick repackage of old material. The app is truly a companion to the <a href="http://www.wiseguidesonline.com/">wise guides website</a>. And, if you like the guide and visit Wrigley Field use the tab on the app to “share a tip” so that future visitors can benefit from your experience and wisdom.</p>
<ul>
<li>app_name: Wise Guide Wrigley Field</li>
<li>rating: 9/10</li>
<li>price: $0.99</li>
</ul>
<p><img src="http://feeds.feedburner.com/~r/appcraver/LYEp/~4/Fc2SHdntJzs" alt="" width="1" height="1" /></p>
]]></content:encoded>
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		<title>ColorSplash: Add a splash of color to your photos!</title>
		<link>http://www.gadgetnewsblog.info/2009/07/22/colorsplash-add-a-splash-of-color-to-your-photos/</link>
		<comments>http://www.gadgetnewsblog.info/2009/07/22/colorsplash-add-a-splash-of-color-to-your-photos/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 12:15:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/22/colorsplash-add-a-splash-of-color-to-your-photos/</guid>
		<description><![CDATA[Enhance your photos with ColorSplash by choosing which parts are colored and which are gray. Watch on to see just what you can do with ColorSplash!
 This article was published by iphoneapplicationlist.com
]]></description>
			<content:encoded><![CDATA[<p>Enhance your photos with ColorSplash by choosing which parts are colored and which are gray. Watch on to see just what you can do with ColorSplash!</p>
<p> This <a href="http://iphoneapplicationlist.com/2009/07/22/colorsplash-add-a-splash-of-color-to-your-photos/">article</a> was published by <a href="http://iphoneapplicationlist.com/">iphoneapplicationlist.com</a></p>
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		<slash:comments>0</slash:comments>
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		<title>Zombies vs Sheep adds humor to the Clickgamer repertoire</title>
		<link>http://www.gadgetnewsblog.info/2009/07/21/zombies-vs-sheep-adds-humor-to-the-clickgamer-repertoire/</link>
		<comments>http://www.gadgetnewsblog.info/2009/07/21/zombies-vs-sheep-adds-humor-to-the-clickgamer-repertoire/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 21:21:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/21/zombies-vs-sheep-adds-humor-to-the-clickgamer-repertoire/</guid>
		<description><![CDATA[Popular developer, Clickgamer, just released their latest collaboration with Studio Radiolaris, Zombies vs Sheep. This game, set in a Mexican shooting gallery (complete with a Mariachi soundtrack), has a simple goal: protect the sheep from zombies and other predators. The game is simple (tap-to-shoot the enemies), the graphics are unique (a cardboard cutout style), and [...]]]></description>
			<content:encoded><![CDATA[<p>Popular developer, Clickgamer, just released their latest collaboration with Studio Radiolaris, Zombies vs Sheep. This game, set in a Mexican shooting gallery (complete with a Mariachi soundtrack), has a simple goal: protect the sheep from zombies and other predators. The game is simple (tap-to-shoot the enemies), the graphics are unique (a cardboard cutout style), and the underlying theme is just plain funny (because obviously we need to worry about protecting our sheep from the living dead).  There are many features that make this game worthwhile, entertaining, and sure to be another App Store hit.</p>
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		<slash:comments>0</slash:comments>
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		<title>Hey U brings new meaning to waving</title>
		<link>http://www.gadgetnewsblog.info/2009/07/21/hey-u-brings-new-meaning-to-waving/</link>
		<comments>http://www.gadgetnewsblog.info/2009/07/21/hey-u-brings-new-meaning-to-waving/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 21:21:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[iPhone Apps]]></category>

		<guid isPermaLink="false">http://www.gadgetnewsblog.info/2009/07/21/hey-u-brings-new-meaning-to-waving/</guid>
		<description><![CDATA[When people think about the action of waving, it is pretty universally accepted as a greeting. However, waving can beckon someone over, can be out of pure politeness, can be a mean of dismissal, or can imply a host of other things. How are we to know exactly what someone intends by this simply gesture? [...]]]></description>
			<content:encoded><![CDATA[<p>When people think about the action of waving, it is pretty universally accepted as a greeting. However, waving can beckon someone over, can be out of pure politeness, can be a mean of dismissal, or can imply a host of other things. How are we to know exactly what someone intends by this simply gesture? Hey U, a brand new app released today for the iPhone and iPod Touch, attempts to bring some clarity (and fun!) to the act of waving.  <a href="http://iphoneapplicationlist.com/2009/07/21/hey-u-brings-new-meaning-to-waving/#more-7948">(more&#8230;)</a></p>
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